CVE-2021-26825
Severity CVSS v4.0:
Pending analysis
Type:
CWE-190
Integer Overflow or Wraparound
Publication date:
08/02/2021
Last modified:
11/02/2021
Description
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Impact
Base Score 3.x
7.80
Severity 3.x
HIGH
Base Score 2.0
6.80
Severity 2.0
MEDIUM
Vulnerable products and versions
| CPE | From | Up to |
|---|---|---|
| cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:* | 3.2 (including) |
To consult the complete list of CPE names with products and versions, see this page



